Friday, 18 May 2012
 
29/08/10 03:22

The BlueJ Tutorial Version 2.0.x

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Posted by Adin
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About BlueJ
This tutorial is an introduction to using the BlueJ programming environment. BlueJ is
a Javaâ„¢ development environment specifically designed for teaching at an
introductory level. It was designed and implemented by the BlueJ team at Deakin
University, Melbourne, Australia, and the University of Kent at Canterbury, UK.
More information about BlueJ is available

1.2 Scope and audience
This tutorial is aimed at people wanting to familiarize themselves with the capabilities
of the environment. It does not explain design decisions underlying the construction
of the environment or the research issues behind it.
This tutorial is not intended to teach Java. Beginners of Java programming are
advised to also study an introductory Java textbook or follow a Java course.
This is not a comprehensive environment reference manual. Many details are left out
– emphasis is on a brief and concise introduction rather than on complete coverage of
features. For a more detailed reference, see The BlueJ Environment Reference
Manual, available from the BlueJ web site (www.bluej.org).

Contents
1 Foreword 4
1.1 About BlueJ…………………………………………………………………………………………………………………….4
1.2 Scope and audience …………………………………………………………………………………………………………4
1.3 Copyright, licensing and redistribution …………………………………………………………………………….4
1.4 Feedback ………………………………………………………………………………………………………………………..5
2 Installation 6
2.1 Installation on Windows…………………………………………………………………………………………………..6
2.2 Installation on Macintosh ………………………………………………………………………………………………..7
2.3 Installation on Linux/Unix and other systems ……………………………………………………………………7
2.4 Installation problems……………………………………………………………………………………………………….7
3 Getting started – edit / compile / execute 8
3.1 Starting BlueJ …………………………………………………………………………………………………………………8
3.2 Opening a project ……………………………………………………………………………………………………………9
3.3 Creating objects………………………………………………………………………………………………………………9
3.4 Execution…………………………………………………………………………………………………………………….. 11
3.5 Editing a class……………………………………………………………………………………………………………… 13
3.6 Compilation…………………………………………………………………………………………………………………. 13
3.7 Help with compiler errors…………………………………………………………………………………………….. 14

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